Industry Work
Ubisoft, Anno 1800
From April to September 2021 I took on the position of Writing Intern for Anno 1800, at the Ubisoft Mainz Studio. During my time there I was able to work on various writing tasks from Writing DLC dialogue, Questbook entries, and Ambient storytelling through Murmrmus/Barks, to naming Game locations and writing item descriptions. Here are some writing samples I can share:
Trailer Text for High Live DLC
Ambient Storytelling in Anno 1800
Personal Work Online
Short Films
Space Walk (2013)
Totality (2014)
Poems
Other Projects
Game Project: The Red Shirt Game (2019)
Prose Projects
Poison Prophet (2016): A co-written historical fantasy WIP (with Veera Vienola). First Chapter on Ink Share.
